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Concept destruction multiplayer
Concept destruction multiplayer












concept destruction multiplayer

You must carefully plan your loadout, as it cannot be changed after taking your first step. More ammo and shot range, suits that focus on different aspects such as melee combat and speed, new guard types, and the like. Your incursions out in the wasteland will result in parts and currency that is used to level up the Chimera, but also each advisor, offering temporary boosts, specific items, and perks that will make all the difference. Nearby, you have the five advisors that serve as specializations for various categories: weapons, guards, hardware, suits, and traps. Pick them back up, something that isn’t always straightforward, but at least each bolt has a tracker that blinks and gives away their location, so keep your eyes peeled.īefore each raid you must explore your hub, where the suspiciously benevolent Chimera rests, waiting for the upgrades at the push of a button. This forces you to retrieve every bolt you shoot, even the ones that are now stuck on a corpse. There’s no such thing as ammo caches or countless projectiles at your disposal – your volt lancer and plasma bow, to name a few of the ranged weapons, come with very low ammo capacity. Meet Your Maker plays with ammo in a brilliant way, adding another tactical layer to a game that is so incredibly rich when you look beneath the surface. Obviously, with all the deathtraps and monstrous creatures, it’s easier said than done. No matter how twisted and grand each outpost may look, there’s always at least one straight path leading to the GenMat, so you can follow the Harvester and learn the whereabouts of your objective. This description-defying humanoid’s only purpose is to reach the extractor and bring its contents back to the shipping station at the start. Treading carefully and perfect aim are key, but your greatest asset is your brain – memorize the layout, where every single trap is sneakily placed, anticipate each spike or explosive, and bite your lip as you lose your bearings and part of your sanity in unexpectedly labyrinthic areas.įinding the GenMat cannister may be partly down to luck, but your best bet is to pay attention to the Harvester that is working the outpost. The feeling of exploring the unknown and lethal player creations, frequently escaping death by an inch is truly remarkable, and each successful run is worth celebrating, taking a breather, especially in the ferociously vicious Brutal maps.

concept destruction multiplayer

High anxiety would perfectly fit as a hypothetical subtitle for Meet Your Maker. Grab the GenMat from whatever dark place it may be hiding, and then it’s time to backtrack in an equally dangerous and anxiety-inducing escape, new traps springing elsewhere, to the starting point or the desert surrounding the outpost. Death looms at every corner, traps blend in with walls, and grotesque guards prevent you from moving unscathed.

Concept destruction multiplayer series#

Much like the Portal series and The Entropy Centre, you are thrust into these fiendish outposts and must overcome various challenges to reach your objective, but the path is a treacherous one.

concept destruction multiplayer

Meet Your Maker effortlessly blends elements of tower-defense, puzzle, first-person shooter, and base-building in a seamless and addictive experience. For that, you will need the most valuable resource available, Genetic Material, or GenMat, your goal as you raid each outpost and escape… or die trying. The accomplished post-apocalyptic atmosphere in Meet Your Maker is gloomy and desperate, as you try to feed the living experiment Chimera in a bid to save life on Earth, or what’s left of it. Behaviour Interactive took some brave risks in this pot-pourri of genres and distinctly succeeded, delivering a bold, wickedly original, and fiendishly devilish game about raiding other players’ outposts in an asynchronous gameplay style, while copiously sweating as you navigate the deadly claustrophobic corridors. Meet Your Maker is the kind of oddity that is hard to label at first but slowly grows on you, up to a point where you feel this urge to pause the game, stand up, and heartily applaud. If Portal and Mad Max had a baby, it would be gritty, mean, and exceptionally intelligent.














Concept destruction multiplayer